How do I play Fantasy Premier League? How does it work?
It is very simple just sign up on Fantasy Premier league’s page. The page looks like this. There are around 3.6 million players/managers are playing.
As soon as you sign up you will be given 100 pounds and you have to select your team within that 100 pounds.
The price of players varies from 4.0 – 13.0 pounds depending upon their performances. Initially they start with a price that depends upon how the player played last season and then the price may change accordingly depending upon his current performances.
Following are the rules while selecting your team.
- You have to select 15 players which should comprise of
- 2 Goal Keepers
- 5 Defenders
- 5 Midfileders
- 3 Strikers
2. You can select up to 3 players from a single Premier League team.
3. Your squad will look like this depending upon your selections
and then you have to select 11 players whom you want to field. All your points for the Gameweek will be scored by these 11 players, however if one or more doesn’t play they may be automatically substituted.
Your team can play in any formation providing that 1 goalkeeper, at least 3 defenders and at least 1 forward are selected at all times.
4. Selecting a Captain and a Vice-Captain
From your starting 11 you nominate a captain and a vice-captain. Your captain’s score will be doubled.If your captain plays 0 minutes in the Gameweek, the captain will be changed to the vice-captain.If both captain and vice-captain play 0 minutes in a Gameweek, then no player’s score will be doubled.
5. Prioritising Your Bench For Automatic Substitutions
Your substitutes provide cover for unforeseen events like injuries and postponements by automatically replacing starting players who don’t play in a Gameweek.
Based on the priorities you assign, automatic substitutions are processed at the end of the Gameweek as follows:
- If your Goalkeeper plays 0 minutes in the Gameweek, he will be substituted by your replacement Goalkeeper, if he played in the Gameweek.
- If any of your outfield players play 0 minutes in the Gameweek, they will be substituted by the highest priority outfield substitute who played in the Gameweek and doesn’t break the formation rules (eg. If your starting team has 3 defenders, a defender can only be replaced by another defender).
After selecting your squad you can buy and sell players in the transfer market. Unlimited transfers can be made at no cost until your first deadline. After your first deadline you will receive 1 free transfer each Gameweek. Each additional transfer you make in the same Gameweek will deduct 4 points from your total score (Classic scoring) and match score (Head-to-Head scoring) at the start of the next Gameweek.
If you do not use your free transfer, you are able to make an additional free transfer the following Gameweek. If you do not use this saved free transfer in the following Gameweek, it will be carried over until you do. You can never have more than 1 saved transfer.
Chips can be used to potentially enhance your team’s performance during the season.
Only one chip can be played in a single Gameweek. The chips available are as follows:
- All Out Attack
Allows you to play a 2-5-3 formation in the next Gameweek.
- Bench Boost
The points scored by your bench players in the next Gameweek are included in your total.
- Triple Captain
Your captain points are tripled instead of doubled in the next Gameweek.
All transfers (including those already made) in the Gameweek are free of charge.
The All Out Attack, Bench Boost and Triple Captain chips can each be used once a season and are played when saving your team on the my team page. They can be cancelled at anytime before the Gameweek deadline.
The Wildcard chip can be used twice a season, once in the first half of the season (before 31 Dec 14:00) and once in the second half of the season. The Wildcard chip is played when confirming transfers that cost points and can’t be cancelled once played.
During the season, your fantasy football players will be allocated points based on their performance in the Premier League.
This is how it will look like-
For playing up to 60 minutes – 1 point
For playing 60 minutes or more – 2 points
For each goal scored by a goalkeeper or defender – 6 points
For each goal scored by a midfielder – 5 points
For each goal scored by a forward – 4 points
For each goal assist – 3 points
For a clean sheet by a goalkeeper or defender – 4 points
For a clean sheet by a midfielder – 1 point
For every 3 shot saves by a goalkeeper – 1 point
For each penalty save – 5 points
For each penalty miss – -2 points
Bonus points for the best players in a match – 1-3 points
For every 2 goals conceded by a goalkeeper or defender – -1 point
For each yellow card – -1
For each red card – -3
For each own goal – -2
A clean sheet is awarded for not conceding a goal whilst on the pitch and playing at least 60 minutes.
If a player has been substituted when a goal is conceded this will not affect any clean sheet bonus.
If a player receives a red card, they will continue to be penalised for goals conceded by their team.
Red card deductions include any points deducted for yellow cards
Assists are awarded to the player from the goal scoring team, who makes the final pass before a goal is scored. An assist is awarded whether the pass was intentional (that it actually creates the chance) or unintentional (that the player had to dribble the ball or an inadvertent touch or shot created the chance).
If an opposing player touches the ball after the final pass before a goal is scored, significantly altering the intended destination of the ball, then no assist is awarded.
If a shot on goal is blocked by an opposition player, is saved by a goalkeeper or hits the woodwork, and a goal is scored from the rebound, then an assist is awarded.
If a player shoots or passes the ball and forces an opposing player to put the ball in his own net, then an assist is awarded.
Penalties and Free-Kicks
In the event of a penalty or free-kick, the player earning the penalty or free-kick is awarded an assist if a goal is directly scored, but not if he takes it himself, in which case no assist is given.
Assist points awarded by Opta within Fantasy Premier League are calculated using additional stats which may differ from other websites. For example, some other sites would not show an assist where a player has won a penalty.
For the avoidance of doubt, points awarded in-game are subject to change up until one hour after the final whistle of the last match of any given day. Once the points have all been updated on that day, no further adjustments to points will be made.
The Bonus Points System (BPS) utilises a range of statistics to create a BPS score for every player. The three best performing players in each match will be awarded bonus points. 3 points will be awarded to the highest scoring player, 2 to the second best and 1 to the third.
Examples of how bonus point ties will be resolved are as follows:
- If there is a tie for first place, Players 1 & 2 will receive 3 points each and Player 3 will receive 1 point.
- If there is a tie for second place, Player 1 will receive 3 points and Players 2 and 3 will receive 2 points each.
- If there is a tie for third place, Player 1 will receive 3 points, Player 2 will receive 2 points and Players 3 & 4 will receive 1 point each.
Then there are leagues which you can join and Cup which starts after 18th Game week.